This is the complete map of the 4th level of Dark Realms as viewed in open source level editor Tiled. Not only was each and every tile of the set designed from scratch, but even though the player might never notice, the level is shaped like a fiery vortex.
With a proven track record of using metrics to calibrate performance
I designed this UML to navigate the class hierarchy of an entreprise grade project.
I am a passionate IOS technician specialized in interface and scalable programming solutions for the iPhone and iPad. I bring my technical skills, my fascination for the industry and my professional integrity at the service of the customer.
Feel free to browse my website, I have an active blog where you'll find all kinds of articles, reviews, rants and tutorials, a portfolio of products available in the Appstore and a bio page with more info about my vision and my background.
|IOS Crash Course|
|Lesson 1: building your very first iPhone app|
|Lesson 2: data types and variables|
|Bug Heroes Review (iPhone, iPad)|
|Far Cry 2 Review (PC Game)|
|Napoleon Total War Walkthrough (PC Game)|
|AppCooker Review (iPad)|
|John Carter Review|
|Valhalla Rising Review|
|Articles of General Interest|
|ICD9s, ICD10s, and how to address the complexity of conversion using GEM|
|Communicating better with personality profiling|
|The Death of the Home Computer|